The convolution of two continuous signals and is defined as
Convolution in discrete form is
If the system in question were a causal system in time domain, i.e.,
If is symmetric (almost always true in image processing), i.e.,
If the input is finite (always true in reality), i.e.,
Digital convolution can be best understood graphically (where the index of is rearranged).
Assume the dimensionality of the input signal is and that of the
kernel is (usually an odd number), then the dimensionality of
the resulting convolution is . However, as it is usually
desirable for the output to have the same dimensionality as the input
, components at each end of are dropped. A code segment for this
1D convolution is given below.
In particular, if the elements of the kernel are all the same (an average or low-pass filter), the we can speed up the convolution process while sliding the kernel over the input signal by taking care of only the two ends of the kernel.
In image processing, all of the discussions above for one-dimensional convolution are generalized into two dimensions, and is called a convolution kernel, or mask.